Actually, I don’t think that’s photography – I think we have a pseudohuman case on our hands here. Also, is he holding that sword by its blade? Ouchie! Not to mention all the skin oils he’s going to get on it, which will tarnish it something fierce.
I was wondering the same, pseudohuman I mean – or is it a photo filtered so many times all humanity has come off? Kudos for making a photo look pseudohuman in that case! Also points for the blank stare look on the model.
I think it’s a 3D, the whole pose looks stiff and unnatural, the face and the skin is weird, the clothes are probably some kind of a texture from a photo or something. The way (his) right shoulder is arching doesn’t even look anatomically possible. And the zipper is falling weirdly. Actually, the whole hoodie is curving awkwardly to the (our) left. And the pants are positioned strangely too. Everything about it screams unnatural.
I admit it, then: an exceptionally good pseudohuman can fool me into thinking that it’s a really bad photograph.
Catie
11 years ago
But it’s not exceptionally good. If it were, there wouldn’t be all these things which I pointed out earlier that stand out. Even if people can’t pinpoint what exactly is off, we can all ‘feel’ that something is off with the figure. Good 3D doesn’t feel off. The problem here is that the cover is dark, with the backlight shining in our eyes (which a 3D rendering program would take into account, it doesn’t matter that the light is only ‘drawn’) which makes it hard to distinguish details, the textures used are photographs which cover most of the figure, and that’s what fooled you. Although, I have to admit, face and hands do look exceptionally good, even though they still have that unnatural plastic shine to the skin. But I’d have to see it at a higher resolution to see how good it really is.
Catie
11 years ago
And there is no shadow under the cloak. Even if the light was directly in his face, there should have been some shadow there somewhere.
I think the saddest thing about this cover is that it’s actually not that bad, compared to some of the other garbage that turns up.
Jen
11 years ago
Is he a satanic ninja? If he’s a spawn of Satan then
it stands to reason he can be as out of
proportion as he wants.
Axolotl
11 years ago
I think it’s a real person, but the hoodie has quite possibly been drawn on.
Heather
11 years ago
It’s not a real person. I own that particular model. I second Catie: it is NOT good 3D in it’s current incarnation either (If you want GOOD 3D, I can point you to a few galleries). It’s not the worst I’ve seen but it’s not good. I’m not sure if the original render was good, bad, or indifferent, I suspect indifferent. The hands are one clue. In most good 3D the artist will spend quite a bit of time getting the hands right as they’re one of the hardest to do right (no matter WHAT your medium is) and the crossed finger issue is one I’ve fought repeatedly when using some of the default settings on that model. The fact they felt impelled to photoshop it to death is another. Usually the artists that get good renders know how to do their post work skillfully.
Actually, I don’t think that’s photography – I think we have a pseudohuman case on our hands here. Also, is he holding that sword by its blade? Ouchie! Not to mention all the skin oils he’s going to get on it, which will tarnish it something fierce.
I was wondering the same, pseudohuman I mean – or is it a photo filtered so many times all humanity has come off? Kudos for making a photo look pseudohuman in that case! Also points for the blank stare look on the model.
I think it’s a 3D, the whole pose looks stiff and unnatural, the face and the skin is weird, the clothes are probably some kind of a texture from a photo or something. The way (his) right shoulder is arching doesn’t even look anatomically possible. And the zipper is falling weirdly. Actually, the whole hoodie is curving awkwardly to the (our) left. And the pants are positioned strangely too. Everything about it screams unnatural.
Yeah, it’s _definitely_ pseudohuman.
I admit it, then: an exceptionally good pseudohuman can fool me into thinking that it’s a really bad photograph.
But it’s not exceptionally good. If it were, there wouldn’t be all these things which I pointed out earlier that stand out. Even if people can’t pinpoint what exactly is off, we can all ‘feel’ that something is off with the figure. Good 3D doesn’t feel off. The problem here is that the cover is dark, with the backlight shining in our eyes (which a 3D rendering program would take into account, it doesn’t matter that the light is only ‘drawn’) which makes it hard to distinguish details, the textures used are photographs which cover most of the figure, and that’s what fooled you. Although, I have to admit, face and hands do look exceptionally good, even though they still have that unnatural plastic shine to the skin. But I’d have to see it at a higher resolution to see how good it really is.
And there is no shadow under the cloak. Even if the light was directly in his face, there should have been some shadow there somewhere.
I think the saddest thing about this cover is that it’s actually not that bad, compared to some of the other garbage that turns up.
Is he a satanic ninja? If he’s a spawn of Satan then
it stands to reason he can be as out of
proportion as he wants.
I think it’s a real person, but the hoodie has quite possibly been drawn on.
It’s not a real person. I own that particular model. I second Catie: it is NOT good 3D in it’s current incarnation either (If you want GOOD 3D, I can point you to a few galleries). It’s not the worst I’ve seen but it’s not good. I’m not sure if the original render was good, bad, or indifferent, I suspect indifferent. The hands are one clue. In most good 3D the artist will spend quite a bit of time getting the hands right as they’re one of the hardest to do right (no matter WHAT your medium is) and the crossed finger issue is one I’ve fought repeatedly when using some of the default settings on that model. The fact they felt impelled to photoshop it to death is another. Usually the artists that get good renders know how to do their post work skillfully.